This is UT2D 2.0 for the PC. Included are the mod files, a map I made, and now the source code release under the GPLv3!
- Smaller jump heights (so you don't bump your head as much)
- View offset more left/right
- Crouch-looking (crouch to extend your view up or down)
- Fixed simple-crosshair rocket launcher bug
- Now ignores inverted mice options
- Basically restarted the bot code since they were getting inconsistent
- Added source code to release (since so many people were requesting it)
Here's the full Readme.rtf:
UT2D 2.0
By Joe Bates (jbates2@live.com)
UT2D for UT3 is a mod that turns Unreal Tournament into a 2D shooter. Suddenly, you can only see what's immediately in front of you, so everything is even more chaotic. Play offline against bots or online with anyone!
Gametypes: UT2D is played by selecting the proper gametype when creating a match. It comes with 4 gametypes:
- UT2D Deathmatch
- UT2D Team Deathmatch
- UT2D Capture The Flag
- UT2D Duel
The rules are identical to those from UT3.
Maps: Right now, I just have one map from the stock UT3 maps converted for a 2D layout, but I want to work towards converting them all. Right now, the one map is playable in all four gametypes, but as more maps are included, maps may be restricted by gametype.
Bots: This mod is playable against bots. They're not perfect because they don't totally know they're in a 2D world, but they are still challenging and fun to play with. They're not very good at swimming yet.
Mutators: Most of the mutators that came with UT3 will work with UT2D except for Instagib. When you want to play an Instagib game, select UT2D Instagib instead. For the Weapon Replacement mutator, make sure you select the versions of weapons that begin with UT2D.
Mod mutators and weapons may not work right away. If you would like your mutator to work with UT2D, all I have to do is make a simple package with the right changes. Just let me know.
Weapons: Most of the stock weapons work except deployables, the Sniper Rifle, and the Redeemer. Here is a full list of weapons available in UT2D.
- Rocket Launcher
- Bio Rifle
- Flak Cannon
- Link Gun
- Impact Hammer
- Enforcer
- Shock Rifle
- Stinger Minigun
- Longbow AVRiL (not very fun since there are no vehicles yet)
- Translocator
If you have made your own weapon mod and would like it to work in UT2D, let me know. All I have to do is make an additional package.
Controls: The controls are basically whatever you have them set up for UT3, except for a few things. Left ('A' or left on an analog stick) moves you left through the world and right ('D' or right on an analog stick) moves you right. Up ('W' or up on an analog stick) and down ('S' or down on an analog stick) make you jump and crouch respectively.
Look around with a mouse or analog stick. Your crosshair is basically on a circle surrounding your character. Your aim is from your character to the crosshair.
You will see more of the world left or right depending on the direction you are looking. If you are crouching, you can extend your view up or down as well.
Hm, I really don't like it that you still cannot freely move the reticle around.
It's pretty unprecise and uncommon for any 2D freelook game.
I agree. If you change the reticle so it can be freely moved around the screen it would be easier to aim.
Hey does anybody know where i can download more UT2D maps ?
Looks SO COOL downloading it right NOW!!!!!